Alea big box series games
However, given the chance to try it, I wouldn't turn it down. Chong Sean is a collector of the Alea series and has the complete set, including the very-hard-to-find Alea version of Chinatown.
So there was no doubt he would buy Macao. Thus, my chance to give it a go. The theme of the game is setting up business in the Portugese colony of Macau, and gaining prestige points PP by delivering goods to various European cities, by straight-away buying them, and a few other means. The core innovation in the game is the windrose. Every round six dice in different colours are rolled. You pick two colours and collect cubes in those colours according to the numbers rolled.
The catch is if you pick a high number, the cubes you collect will only be available many rounds later. If you pick a smaller number, the fewer cubes will become available sooner. You need them for everything. You use them to claim quarters on the board and collect goods , you use them to fight for turn order, you use them to move your ship, and you use them to activate cards and use many of the powers that activated cards give you.
The tricky part is all cubes made available in a particular round must be used up within that round, or they are forfeited.
They cannot be saved for later. The windrose is on the right. When you collect cubes, you put them next to the corresponding die icon, and then turn the windrose one step. Cubes pointed to by the big arrow are the ones available to you that round. The three purple cubes will become available two rounds from now. On the left is the tableau, which contains some reminders, and is used for keeping non-activated cards. You can keep at most 5 of them. Another key part of the game is the cards.
At the start of the game and at the start of every round, a number of cards are revealed, and players take turns to pick one card from the pool. These cards can be helpful, but only if you manage to activate them by paying the exact combination of cubes required.
The cards are like an approaching train wreck looming over your head throughout the game. You must take a new card every round. If you ever have more than 5 non-activated cards, you are forced to discard one, and suffer a -3PP penalty. At end game, each non-activated cards also give you -3PP. So when choosing cards you need to balance between how useful the cards are and how easy they are to activate.
My personal tableau. When this is full, it's bad news. During our game I could not activate any of these in time before I had to take a 6th card. On the cards, the cubes on the top left mean the requirement to activate the card, the icons on the top right mean the card type office card, person card or building card , the text in the middle are the card powers, the yellow and brown numbers at the bottom corners are used for determining the tribute rate.
The three square tiles on the bottom right are my goods. When you pay cubes to claim a city quarter, you collect the goods tile in the quarter. These goods tiles are considered to be on your ship as soon as they are collected. You pay cubes to move your ship, and whenever it reaches a port, you can unload goods to gain VPs. So it's a race to deliver goods for the most PPs, if multiple players have collected the same goods type.
The quarters in the city of Macau. The square tiles blue or coffee-brown background are goods tiles available to be claimed.
The hexagonal tiles are players' ownership markers, in orange, reddish brown, white and yellow. We placed some cubes on the board only for reference purposes, because Wan is slightly colour-blind. Another element for competition is that at game end, each quarter in your largest connected group of quarters is worth 2VP.
So you want to build a big group while stopping your opponents from doing so. This sometimes conflicts with the goods that you want to collect. Thus another source of decision angst. Earning cash is not easy to do. Delivering goods does not give cash. Some special goods tiles give cash, and the only other way is card powers.
Every round a tribute table is updated to show how much money can be paid in that round to gain a certain number of PPs. This tribute rate often varies from round to round. Categorie gioco:. Editori gioco:. The Castles of Burgundy segue la moda della traformazione in gioco di carte.. Buona Domenica pelleverde, mentre si festiggiano tutti i lavoratori vi presentiamo oggi un report di una tre giorni ludica di tutto rispetto in cui i nostri prodi Goblin si sono confrontati con un impegno maggiore dei contadini di Agricola Ci stavamo aggirando tra i tavoli del Festival international des Jeux di Cannes quando abbiamo visto su uno dei tavoli a marchio Ravensburger la scatola del prototipo di The Castles of Burgundy The Card Game.
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